Category: Uncategorized


Favorite indie game posts of the past month!

Feature image: Photo by Chris J. Davis on Unsplash

So, it is true that we are on a bit of a development hiatus until spring of next year. However, we still want to share our love of indie gaming with you all!

We are huge fans of Twitter and the #indiegamedev community. So, we want to share some of the best tweets we’ve seen this past month.

Take a look below πŸ˜€

We feel like this describes every indie game dev at some point lol @the_datababe

It’s a beautiful thing that the gaming and streaming community has become so diverse. However, it’s always important to keep in mind how crucial it is to make others feel welcome β€” regardless of the language they speak or where they’re from. We can all put in the effort to do this. We love that this tweet by @_JaneyLaney conveys this.

You’d be surprised how putting things on the calendar and writing stuff down can propel your projects as an indie game developer. Big ups to @cgulley80 for pointing this out!

Honestly, there is nothing to add to this one. We all come to a point where we need to hear a message like this, so soak this one up. πŸ™‚ Thanks for this one @MiaAmareVT

Again, the beauty of the #indiegamedev community on Twitter (and even IG) is the support and advice given from other indie game developers. So, if you aren’t already plugged in (or you are a non-dev who wants to stay up on creative games), track that hashtag and stay plugged in πŸ˜€

mosaic alien on wall Uncategorized

Game Docs & Indie Game Social Media – Dev…

Has a goal ever hit you so hard that you wished there more than 24 hours in a day? Well, that is where we’ve been in the last two weeks. We’ve finally begun to make movements toward two things: 1. the development of game documents & 2. a social media strategy.

So, let’s address each one separately.

Developing the Game Docs

We decided on the very first game that we would like to be the first official release for Nerdy Bear Studios. It will be a mobile-based game that is inspired by one of the most interesting, intoxicating, and fun places we have ever been.

We are working alongside a game designer to get some detailed game documents ready to start the actual development process. It’s an exciting time. One where we are smoothing out the story, walking through technical aspects of the game, and getting the opinions of friends and family. We are definitely in information-gathering mode.

Creating a Realistic Social Media Plan

Being honest, both myself and my partner still have full-time jobs.

Pictured: Our Mondays at work πŸ˜‰

So, it has been a challenge keeping things upβ€”especially on the marketing front. However, we have done three things within the past two weeks:

  1. Talked about priorities – We begin to realign our priorities and understand what matters at this point and what we can schedule for later. We started to discuss how we need to make getting the word out about what we do a priority. The last thing we want is to build a cool game, but not have anyone to share it with.
  2. Understood how important brand messaging is – Brand messaging is all about creating conversations and connections. We want to be as interactive and transparent as we can be about what we are working on. We knew this has to be a part of our overall strategy, and we wanted to get better at using social media to do this.
  3. Creating realistic goals – Can we both dedicate five hours a day to social media marketing and branding? No! However, what we can do is develop a blog post a week, use our work breaks to interact with you all on social media, and make a conscious effort to grow our following.

Our top two goals at this point are to start the process of creating an excellent game that you will enjoy, and creating a community with you while we do it. So, you can expect more social media-related updates and some good progress on the technical side of the development of our first game.


NBS DevLog 02/21/2020

Animal Planet inspiration:
Lone Digger by Caravan Palace

Inspiration Posts:

We get a lot of questions on things that inspire us. So on top of our regular devlogs we will post some things that we have been inspired by in some of our projects


Dev Log 2/9/2020 Conventions

Projected Convention Schedule

BlerdFest 04/04/2020 (New Orleans)

Momocon 05/23/2020 (Atlanta)

Southern Fried Gaming Expo 07/11/2020 (Atlanta)

DragonCon 09/05/2020 (Atlanta)

Anime Weekend Atlanta 10/31/2020 (Atlanta)

Anime NYC 11/21/2020 (New York)


DEV Log 1/27/2020

And with the passing of another year and Chinese new as well NBS is back in full swing. Currently revising schedule and GDD (Game development documents) Starting the new year is always like a breath of fresh air. It allows me to look back on all the progress we have made and the wonderful people we have met. I truly thankful for my journey and would no want things to go any other way. Here is to the new year!!!!!!!!!


Dev Log 12/7/2019

Okie Dokie. So the massive army of freelancers is killing it. Game Stories are coming together. On top of this, I am getting massive inspiration from this Amsterdam vacation (photo’s coming soon). To all the Small Dev’s out there from me to you. Take a break. However hard you are killing it. You have to play just as hard. A lot of times I forget this because, LIFE, but hey it’s not worth living if you cant LIVE. [A bit redundant but you get the point]. Anyway for the rest of the year, NB Studios with be taking a “Mental Health Break”. Not to worry we will pick back up in January.

-King Kuma

“Game Recognize Game”


All the Games in Development

For those out there wondering here are the games in Development.

  1. In The ’90s
  3. Bon Voyage
  4. Games for Black Girls
  5. Animal Planet: Amongst Monsters

Dev Log 5

First actually draft of a working script for the entire game. So Stoked!!!